- This is a custom unit from the Campaign. It does not exist in standard multiplayer play.
Defense:
300
2
- This article covers the campaign unit. For the co-op commander see Nova (commander). For the co-op hero unit see Nova (coop hero).
Description[edit]
Nova is available in the mission Ghost of a Chance and in the Nova Covert Ops mission pack.
In Ghost of a Chance[edit]
As a hero unit, no upgrades from the Laboratory Console or Armory Console will apply. The details given for Nova are for brutal difficulty.
Abilities[edit]
| Nova is permanently cloaked. |
| Fires a psi-charged bullet dealing 125 damage. Mechanical units are immune. |
| Damage: 750 (+200 to buildings) Calls down a Nuclear Strike at a target location. Nukes take 5 seconds to land, but they deal up to 750 (+200 vs structures) damage in a large radius. |
Domination
| 75 Takes control of the target unit. Domination lasts until the controlled unit is destroyed or Nova releases it. |
Quotes
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Selected
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Annoyed
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Move
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Attack
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Under Attack
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- Nova here.
- Say again.
- Confirm that last.
- I'm reading you.
- Status report.
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- Who are you?
- The enemies of the Dominion are everywhere.
- I'm a professional. The best of the best.
- We've all got skeletons in the closet. Keep it up and I'll add yours to mine.
- I can read your mind. Not a lot going on in there.
- Get your mind out of the gutter.
- Keep it up... I will use deadly force.
- Your actions are embarrassing both of us.
- I can shoot the wings off a fly. Imagine what I can do to you.
- Who are you? Nevermind, I remember.
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- Strictly business.
- Acknowledged.
- En route.
- Got it.
- Loud and clear.
- On the move.
- I'll make it happen.
- Executing.
- Consider it done.
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- Preparing to terminate.
- On the offensive.
- Engaging the enemy.
- Initiating assault.
- They won't see me coming.
- Advancing on target.
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Nova's quotes (video and sound) - YouTube video.
In Covert Ops[edit]
In the Covert Ops mission pack, Nova is the main protagonist. She has more abilities and equipment to use.
Abilities[edit]
Abilities depend on the equipment used.
Break Neck
| Instantly kill target enemy unit. Nova must move within melee range to execute the attack. |
- Mission 1 Phase 1 only.
| Damage: 750 (+200 to buildings) Calls down a Nuclear Strike at a target location. Nukes take 5 seconds to land, but they deal up to 750 (+200 vs structures) damage in a large radius. |
From Weapon[edit]
| 25 Deals 125 damage to target enemy ground or air unit from long range. Cannot target structures. |
Penetrating Blast
| 50 Deals 50 damage (100 vs light) to enemy ground units in a wide arc. Does not damage friendly units. |
Dash Attack
| 50 Dashes forward and deals 50 damage to enemy ground units in a straight line. Does not damage friendly units. |
Plasma Shot
| 75 Fires a slow moving ball of plasma that deals 100 damage to enemies in its path and leaves behind a trail of plasma that damages and slows enemies within it. |
Fury of One
| 100 Rapidly jump to random enemies within 5 radius 11 times, attacking each of them for 45 damage. A single target can be hit more than once. Can target ground and air units. |
From Gadget[edit]
Pulse Grenades
| 50 Deals up to 100 damage against enemy ground units in the target area. Does not damage friendly units. |
Flashbang Grenades
| 25 Stuns and disables the Detection of enemy ground unit and air units in area of effect for 5 seconds.
Massive units and friendly units are immune. |
Stim Infusion
| Increases attack speed and movement speeds by 50% for 10 seconds. Heals Nova for 200 life over the effect's duration. |
Holo Decoy
| 50 Deploys a holographic duplicate of Nova that can be controlled. The hologram deals 25% of Nova's damage and takes 25% less damage. |
Ionic Force Field
| 25 Provides Nova with a shield that reduces incoming damage to a maximum of 10 until 500 damage is absorbed. |
From Suit[edit]
| Nova is permanently cloaked. |
| 50 Cloaks Nova for 30 seconds, preventing enemy units from seeing or attacking her. A cloaked unit will only be revealed by detectors or effects. |
| Teleports Nova to a nearby target location. Ability can only be used once every 8 seconds. Nova is cloaked for 10 seconds after teleporting. |
| Allows Reapers to travel up and down cliffs. |
From Helmet[edit]
Domination
| 25 Takes control of the target unit. Only one enemy unit can be controlled at a time. Effect lasts until cancelled. Cooldown timer begins after effect is cancelled. |
Equipment[edit]
Ghost Visor
| Reveals the locations of enemy units within a radius of 20 from Nova's position. Can detect cloaked or burrowed units. |
- Ability: Ghost Visor (passive)
Rangefinder Oculus
| Increases Nova's vision and the range of her non-melee weapons by 2. |
- Ability: Rangefinder Oculus (passive)
Indoctrination Visor
| Allows Nova to take control of target enemy unit. Only one enemy unit can be controlled at a time. Effect lasts until cancelled. Cooldown timer begins once the effect has been cancelled. |
- Ability: Domination (D)
Tactical Stealth Suit
| Lightweight armor that enables permanant cloaking. Adds +150 life, +1 armor, and +0.25 movement speed. |
Ability: Permanent Cloak (passive)
Turbojet Jumpsuit
| Durable armor that allows Nova to jump up and down cliffs. Adds +250 life, +2 armor, and +0.5 movement speed. Cannot cloak while wearing. |
Ability: Cliff Jump (passive)
Apollo Infantry Suit
| Psionic amplification suit. Adds +200 life, +1 armor, +0.25 movement speed, and +100 energy. Increases energy regeneration rate by 50%. Can cloak while wearing. |
Ability: Cloak (C)
Phase Reactor Suit
| Prototype teleportation suit. Adds +200 life, +1 armor, and +0.25 movement speed. Allows Nova to teleport to a nearby targeted location. Nova is cloaked for 10 seconds after teleporting. |
Ability: Blink (C)
Pulse Grenade
| Deals up to 100 damage against enemy ground units in the target area. Does not damage friendly units. |
- Ability: Pulse Grenades (W)
Flashbang Grenades
| Stuns and disables the Detection of enemy ground unit and air units in area of effect for 5 seconds.
Massive units and friendly units are immune. |
- Ability: Flashbang Grenades (W)
Stim Infusion
| Increases attack speed and movement speeds by 50% for 10 seconds. Heals Nova for 200 life over the effect's duration. Cooldown 25s. |
- Ability: Stim Infusion (W)
Holo Decoy
| Deploys a holographic duplicate of Nova that can be controlled. The hologram deals 25% of Nova's damage and takes 25% extra damage. Cooldown 20s. |
- Ability: Holo Decoy (W)
Ionic Force Field
| Provides Nova with a shield that reduces incoming damage to a maximum of 10 until 500 damage is absorbed. Shield lasts for 10 seconds. |
- Ability: Ionic Force Shield (W)
Canister Rifle
| Sniper rifle. Can use Snipe to deal 125 damage to a target enemy uniy at long range. Can attack ground and air units. Damage: 30, Range: 7, Cooldonw: 1.5. |
- Ability: Snipe (Q)
Hellfire Shotgun
| Close range shotgun. Deals damage in a frontal arc. Can use Penetrating Blast to deal 50 (100 vs light) damage to enemies in the arc. Can attack ground units. Damage: 20 (+20 vs light), Range: 4, Cooldown: 1.5. |
- Ability: Penetrating Blast (Q)
Monomolecular Blade
| Melee weapon. Ignores enemy armor and shields. Can use Dash Attack to dash forward a short distance and deal 50 damage to enemy units in Nova's path. Can attack ground units. Damage: 100, Range: melee, Cooldown: 1.5. |
- Ability: Dash (Q)
Plasma Rifle
| High output energy weapon. Melts targets into superheated plasma that damages and slows nearby enemy units. Can use Plasma Shot to damage enemies and create additional plasma. Damage: 15, Range: 6, Cooldown: 0.86. |
- Ability: Plasma Shot (Q)
Blazefire Gunblade
| Versatile melee and ranged weapon. Attacks deal area damage. Can use Fury of One to execute multiple attacks against enemies in a large target area. Can attack ground and air units. Damage: 90 (+80 splash), Range: 4, Cooldown: 1.2. |
- Ability: Fury of One (Q)
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Mission Pack 1 | |
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Mission Pack 2 | |
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Mission Pack 3 | |
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